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Pieces of Me

Pieces of Me -                          OCT 2017

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My Role: Designer, Writer

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In the Fall of 2017, I created this pervasive game along with my fellow USC game design students, Steven Harmon, Quiana Dang, and Maddie Smiley.

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In Pieces of Me, players would traverse the campus in search of secret letters that had been hidden by a mysterious figure earlier that Spring. As players read these letters, they began to piece together the complicated relationship between the figure who hid them, Jamie, and his partner, Cal.

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The game tackles a few themes -- the largest being unrequited love. Written in the language of two art students*, Pieces of Me, takes players through through Jamie and Cal's relationship, from the first awkward, giggly, conversation, to the last painful moments-- pleas for affection. As a designer, I am most proud of how the story blurs the lines of fiction and reality by tying into real world places and events on the USC campus. 

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With the help of my fellow devs, on this project my duties included:

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  • Creating the characters of Jamie and Cal, and scripting their interactions. 

  • Mapping the USC campus and placing letters in locations that fit the story.

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A documentary about the game's creation is linked above! 

(Please ignore the unflattering thumbnail).

Pieces of Me Letter1.png
Pieces of Me Letter6.png
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