
TZ'ib': A Game of glyphs
tz'ib': A game of glyphs - NOV. 2019
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My Role: Designer, Engineer
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Tz'ib': A Game of Glyphs is a puzzle game where players learn to identify actual ancient Mayan glyphs in order to decipher the inscription on top of the famous "Altar Q" in modern day Honduras.
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In each puzzle, players are given six glyphs and six glyph names - using their skills of observation, they identify patterns and repetition to correctly match glyphs to their names.
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On this project, my duties included:
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Using C# to prototype a dictionary of mayan glyphs that could be called from to easily and quickly build puzzles inside of Unity.
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Researching and coordinating with experts in Mayan epigraphy to build mechanics around the ancient writing system.
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Designing 13 puzzles around 51 glyphs so that puzzles scale in difficulty with knowledge of previously seen glyphs/patterns.


Below is some of my prototyping and documentation
(click to enlarge and find out more)


