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TZ'ib': A Game of glyphs

tz'ib': A game of glyphs -      NOV. 2019

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My Role: Designer, Engineer

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Tz'ib': A Game of Glyphs is a puzzle game where players learn to identify actual ancient Mayan glyphs in order to decipher the inscription on top of the famous "Altar Q" in modern day Honduras.

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In each puzzle, players are given six glyphs and six glyph names - using their skills of observation, they identify patterns and repetition to correctly match glyphs to their names.

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On this project, my duties included:

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  • Using C# to prototype a dictionary of mayan glyphs that could be called from to easily and quickly build puzzles inside of Unity.
     

  • Researching and coordinating with experts in Mayan epigraphy to build mechanics around the ancient writing system.
     

  • Designing 13 puzzles around 51 glyphs so that puzzles scale in difficulty with knowledge of previously seen glyphs/patterns.

Tz'Ib' Snip 1.png
GlyphsSolved.png

Below is some of my prototyping and documentation
(click to enlarge and find out more)

MayaGameDevSnip1.png
GlyphPlanningSpreadsheet.png
TitleScreen.png
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