Beasts of Maravilla island

Beasts of Maravilla island -  2019/20

My Role: Level/Game Designer, Writer

Beasts of Maravilla Island is a wildlife photography game set on a magical island. Explore the island to capture pictures of the extraordinary creatures.

I was involved with the project from pre-production to just after the Demo's release, and was a part of the design and development process for much of the content in the full release of the game.

On this project, my duties included:

  • Creating a set of metrics to standardize traversal features, like jump height, climbing, and vaulting.
     

  • Diagramming animal encounters/puzzles in 2D, then using those diagrams to graybox in 3D with Probuilder.
     

  • Developing mechanics that utilize the affordances of the Nintendo Switch, like haptics and gyroscopic control.
     

  • Writing journal pages to tutorialize the game's mechanics diegetically.

Below is some of my greyboxing/design documentation
(click to enlarge and find out more)

PlateauDevSnipGreybox.png
trumpetflowersSS.png
MaravillaPhotoPagesDoc.png
MetricsDiagrams_Marina.png
CanopyDevSnip.png
MaravillaGif1.gif
MaravillaGif2.gif
BoMiCamExample.gif
BoMIRoughMapPaths.png
ValvePuzzleDigital.png