Beasts of Maravilla island
Beasts of Maravilla island - 2019/20
My Role: Level/Game Designer, Writer
Beasts of Maravilla Island is a wildlife photography game set on a magical island. Explore the island to capture pictures of the extraordinary creatures.
I was involved with the project from pre-production to just after the Demo's release, and was a part of the design and development process for much of the content in the full release of the game.
On this project, my duties included:
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Creating a set of metrics to standardize traversal features, like jump height, climbing, and vaulting.
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Diagramming animal encounters/puzzles in 2D, then using those diagrams to graybox in 3D with Probuilder.
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Developing mechanics that utilize the affordances of the Nintendo Switch, like haptics and gyroscopic control.
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Writing journal pages to tutorialize the game's mechanics diegetically.