Beasts of Maravilla island
Beasts of Maravilla island - 2019/20
My Role: Level/Game Designer, Writer
Beasts of Maravilla Island is a wildlife photography game set on a magical island. Explore the island to capture pictures of the extraordinary creatures.
I was involved with the project from pre-production to just after the Demo's release, and was a part of the design and development process for much of the content in the full release of the game.
On this project, my duties included:
Creating a set of metrics to standardize traversal features, like jump height, climbing, and vaulting.
Diagramming animal encounters/puzzles in 2D, then using those diagrams to graybox in 3D with Probuilder.
Developing mechanics that utilize the affordances of the Nintendo Switch, like haptics and gyroscopic control.
Writing journal pages to tutorialize the game's mechanics diegetically.